This commit is contained in:
2025-09-24 16:54:52 +08:00
parent 45f86ba95e
commit 57a7e9216e
22 changed files with 1647 additions and 102 deletions

View File

@@ -1,6 +1,6 @@
from functools import total_ordering
from enum import Enum
from typing import List, Tuple, Optional
from typing import List, Tuple, Optional, Union, Any
class Suit(Enum):
@@ -51,29 +51,101 @@ class Rank(Enum):
return hash(self.numeric_value)
@total_ordering
class ShortDeckRank(Enum):
"""
shortdeck不包含2,3,4,5点数
"""
SIX = (6, '6')
SEVEN = (7, '7')
EIGHT = (8, '8')
NINE = (9, '9')
TEN = (10, 'T')
JACK = (11, 'J')
QUEEN = (12, 'Q')
KING = (13, 'K')
ACE = (14, 'A')
def __new__(cls, value, symbol):
obj = object.__new__(cls)
obj._value_ = value
obj.numeric_value = value
obj.symbol = symbol
return obj
def __str__(self):
return self.symbol
def __eq__(self, other):
if isinstance(other, ShortDeckRank):
return self.numeric_value == other.numeric_value
return NotImplemented
def __lt__(self, other):
if isinstance(other, ShortDeckRank):
return self.numeric_value < other.numeric_value
return NotImplemented
def __hash__(self):
return hash(self.numeric_value)
@total_ordering
class Card:
def __init__(self, rank: Rank, suit: Suit):
"""
通用卡片类,支持标准扑克和短牌扑克
"""
def __init__(self, rank: Union[Rank, 'ShortDeckRank'], suit: Suit):
self.rank = rank
self.suit = suit
def get_rank(self) -> Union[Rank, 'ShortDeckRank']:
return self.rank
def get_suit(self) -> Suit:
return self.suit
def is_short_deck(self) -> bool:
return isinstance(self.rank, ShortDeckRank)
def __str__(self):
return f"{self.rank}{self.suit}"
def __eq__(self, other):
if isinstance(other, Card):
return self.rank == other.rank and self.suit == other.suit
self_value = getattr(self.rank, 'numeric_value', self.rank.value)
other_value = getattr(other.rank, 'numeric_value', other.rank.value)
return self_value == other_value and self.suit == other.suit
return NotImplemented
def __lt__(self, other):
if isinstance(other, Card):
if self.rank != other.rank:
return self.rank < other.rank
self_value = getattr(self.rank, 'numeric_value', self.rank.value)
other_value = getattr(other.rank, 'numeric_value', other.rank.value)
if self_value != other_value:
return self_value < other_value
return self.suit.value < other.suit.value
return NotImplemented
@staticmethod
def _find_rank(rank_char, is_short_deck):
if is_short_deck:
# 在ShortDeckRank中查找
for r in ShortDeckRank:
if r.symbol == rank_char:
return r
else:
# 在Rank中查找
for r in Rank:
if r.symbol == rank_char:
return r
return None
@classmethod
def createCard(cls, card_str) -> 'Card':
def create_card(cls, card_str, is_short_deck=False) -> 'Card':
"""创建卡片,支持标准扑克和短牌扑克"""
if len(card_str) != 2:
raise ValueError(f"Invalid card string: {card_str}")
@@ -81,14 +153,10 @@ class Card:
suit_char = card_str[1].lower()
# 查找rank
rank = None
for r in Rank:
if r.symbol == rank_char:
rank = r
break
rank = cls._find_rank(rank_char, is_short_deck)
if rank is None:
raise ValueError(f"Invalid rank: {rank_char}")
rank_type = "short deck" if is_short_deck else "standard"
raise ValueError(f"Invalid rank for {rank_type}: {rank_char}")
# 查找suit
suit = None
@@ -103,9 +171,10 @@ class Card:
return cls(rank, suit)
@classmethod
def parseCards(cls, cards_str) -> List['Card']:
def parse_cards(cls, cards_str, is_short_deck=False) -> List['Card']:
"""
从字符串拆解多张牌, "AsKs AhAdAc6s7s"
从字符串拆解多张牌,支持标准扑克和短牌扑克
例如: "AsKs AhAdAc6s7s"
"""
cards_str = cards_str.strip()
if not cards_str:
@@ -125,4 +194,13 @@ class Card:
i += 2
else:
raise ValueError(f"Invalid card format at position {i}")
return [cls.createCard(card_str) for card_str in card_strings]
return [cls.create_card(card_str, is_short_deck) for card_str in card_strings]
@classmethod
def parseLongCards(cls, cards_str) -> List['Card']:
return cls.parse_cards(cards_str, is_short_deck=False)
@classmethod
def parse_short_deck_cards(cls, cards_str) -> List['Card']:
return cls.parse_cards(cards_str, is_short_deck=True)

View File

@@ -7,7 +7,7 @@ from .hand_ranking import HandRanking, HandType
class HandEvaluator:
@staticmethod
def evaluateHand(cards) -> HandRanking:
def evaluate_hand(cards) -> HandRanking:
"""
从7张牌中找出最好的5张牌组合
"""
@@ -19,7 +19,7 @@ class HandEvaluator:
# 所有可能的5张牌组合
for five_cards in combinations(cards, 5):
ranking = HandEvaluator.evaluate5Cards(list(five_cards))
ranking = HandEvaluator.evaluate_5_cards(list(five_cards))
if best_ranking is None or ranking > best_ranking:
best_ranking = ranking
@@ -28,11 +28,8 @@ class HandEvaluator:
best_ranking.cards = best_cards
return best_ranking
@staticmethod
def evaluate5Cards(cards) -> HandRanking:
if len(cards) != 5:
raise ValueError(f"Expected 5 cards, got {len(cards)}")
@classmethod
def _analyze_cards(cls, cards: List[Card]) -> tuple:
# 按点数排序(降序)
sorted_cards = sorted(cards, key=lambda c: c.rank.numeric_value, reverse=True)
ranks = [card.rank for card in sorted_cards]
@@ -45,8 +42,16 @@ class HandEvaluator:
# 同花
is_flush = len(set(suits)) == 1
# 顺子
is_straight, straight_high = HandEvaluator._isStraight(ranks)
is_straight, straight_high = cls._is_straight(ranks)
return sorted_cards, ranks, suits, rank_counts, count_values, is_flush, is_straight, straight_high
@staticmethod
def evaluate_5_cards(cards) -> HandRanking:
if len(cards) != 5:
raise ValueError(f"Expected 5 cards, got {len(cards)}")
sorted_cards, ranks, suits, rank_counts, count_values, is_flush, is_straight, straight_high = HandEvaluator._analyze_cards(cards)
# 根据牌型返回相应的HandRanking
if is_straight and is_flush:
@@ -90,7 +95,7 @@ class HandEvaluator:
return HandRanking(HandType.HIGH_CARD, ranks, sorted_cards)
@staticmethod
def _isStraight(ranks) -> Tuple[bool, Rank]:
def _is_straight(ranks) -> Tuple[bool, Rank]:
# 排序点数值
values = sorted([rank.numeric_value for rank in ranks], reverse=True)
@@ -117,6 +122,6 @@ class HandEvaluator:
return False, None
@staticmethod
def evaluateFromInput(cards_str) -> HandRanking:
cards = Card.parseCards(cards_str)
return HandEvaluator.evaluateHand(cards)
def evaluate_from_input(cards_str) -> HandRanking:
cards = Card.parse_cards(cards_str)
return HandEvaluator.evaluate_hand(cards)

View File

@@ -1,7 +1,9 @@
from enum import Enum
from functools import total_ordering
from typing import List, Tuple
from .card import Card, Rank
from typing import List, Tuple, Union, TypeVar, Any
from .card import Card, Rank, ShortDeckRank
HandTypeVar = TypeVar('HandTypeVar', bound=Enum)
@total_ordering
@@ -42,32 +44,36 @@ class HandType(Enum):
class HandRanking:
def __init__(self, hand_type: HandType, key_ranks: List[Rank], cards: List[Card]):
"""通用手牌排名类,支持标准扑克和短牌扑克的手牌类型"""
def __init__(self, hand_type: Any, key_ranks: List[Union[Rank, ShortDeckRank]], cards: List[Card]):
self.hand_type = hand_type
self.key_ranks = key_ranks # 用于比较的关键点数
self.cards = cards # 组成这个ranking的5张牌
def __str__(self):
if self.hand_type == HandType.FOUR_OF_A_KIND:
hand_type_name = self.hand_type.name if hasattr(self.hand_type, 'name') else str(self.hand_type)
if hand_type_name == "FOUR_OF_A_KIND":
return f"Quad({self.key_ranks[0].symbol})"
elif self.hand_type == HandType.FULL_HOUSE:
elif hand_type_name == "FULL_HOUSE":
return f"Full House({self.key_ranks[0].symbol} over {self.key_ranks[1].symbol})"
elif self.hand_type == HandType.FLUSH:
elif hand_type_name == "FLUSH":
return f"Flush({self.key_ranks[0].symbol} high)"
elif self.hand_type == HandType.STRAIGHT:
elif hand_type_name == "STRAIGHT":
return f"Straight({self.key_ranks[0].symbol} high)"
elif self.hand_type == HandType.STRAIGHT_FLUSH:
if self.key_ranks[0] == Rank.ACE:
elif hand_type_name == "STRAIGHT_FLUSH":
if hasattr(self.key_ranks[0], 'symbol') and self.key_ranks[0].symbol == 'A':
return "Royal Flush"
else:
return f"Straight Flush({self.key_ranks[0].symbol} high)"
elif self.hand_type == HandType.ROYAL_FLUSH:
elif hand_type_name == "ROYAL_FLUSH":
return "Royal Flush"
elif self.hand_type == HandType.THREE_OF_A_KIND:
elif hand_type_name == "THREE_OF_A_KIND":
return f"Three of a Kind({self.key_ranks[0].symbol})"
elif self.hand_type == HandType.TWO_PAIR:
elif hand_type_name == "TWO_PAIR":
return f"Two Pair({self.key_ranks[0].symbol} and {self.key_ranks[1].symbol})"
elif self.hand_type == HandType.ONE_PAIR:
elif hand_type_name == "ONE_PAIR":
return f"Pair({self.key_ranks[0].symbol})"
else: # HIGH_CARD
return f"High Card({self.key_ranks[0].symbol})"
@@ -75,14 +81,20 @@ class HandRanking:
def __eq__(self, other):
if not isinstance(other, HandRanking):
return False
return (self.hand_type == other.hand_type and self.key_ranks == other.key_ranks)
self_strength = getattr(self.hand_type, 'strength', self.hand_type.value[0] if hasattr(self.hand_type.value, '__getitem__') else self.hand_type.value)
other_strength = getattr(other.hand_type, 'strength', other.hand_type.value[0] if hasattr(other.hand_type.value, '__getitem__') else other.hand_type.value)
return (self_strength == other_strength and self.key_ranks == other.key_ranks)
def __lt__(self, other):
if not isinstance(other, HandRanking):
return NotImplemented
if self.hand_type != other.hand_type:
return self.hand_type < other.hand_type
# 手牌类型相同比较点数
self_strength = getattr(self.hand_type, 'strength', self.hand_type.value[0] if hasattr(self.hand_type.value, '__getitem__') else self.hand_type.value)
other_strength = getattr(other.hand_type, 'strength', other.hand_type.value[0] if hasattr(other.hand_type.value, '__getitem__') else other.hand_type.value)
if self_strength != other_strength:
return self_strength < other_strength
for self_rank, other_rank in zip(self.key_ranks, other.key_ranks):
if self_rank != other_rank:
return self_rank < other_rank