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2025-09-23 09:59:55 +08:00
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"""
Hand ranking module for poker game
"""
from enum import Enum
from typing import List, Tuple
from .card import Card, Rank
class HandType(Enum):
"""
手牌类型枚举,按强度排序
"""
HIGH_CARD = (1, "High Card")
ONE_PAIR = (2, "Pair")
TWO_PAIR = (3, "Two Pair")
THREE_OF_A_KIND = (4, "Three of a Kind")
STRAIGHT = (5, "Straight")
FLUSH = (6, "Flush")
FULL_HOUSE = (7, "Full House")
FOUR_OF_A_KIND = (8, "Four of a Kind")
STRAIGHT_FLUSH = (9, "Straight Flush")
ROYAL_FLUSH = (10, "Royal Flush")
def __new__(cls, strength, name):
obj = object.__new__(cls)
obj._value_ = strength
obj.strength = strength
obj.type_name = name
return obj
def __str__(self):
return self.type_name
def __lt__(self, other):
if not isinstance(other, HandType):
return NotImplemented
return self.strength < other.strength
def __le__(self, other):
if not isinstance(other, HandType):
return NotImplemented
return self.strength <= other.strength
def __gt__(self, other):
if not isinstance(other, HandType):
return NotImplemented
return self.strength > other.strength
def __ge__(self, other):
if not isinstance(other, HandType):
return NotImplemented
return self.strength >= other.strength
class HandRanking:
"""
手牌排名类,包含手牌类型和关键牌
"""
def __init__(self, hand_type: HandType, key_ranks: List[Rank], cards: List[Card]):
self.hand_type = hand_type
self.key_ranks = key_ranks # 用于比较的关键点数
self.cards = cards # 组成这个排名的5张牌
def __str__(self):
"""
返回手牌排名的字符串表示
"""
if self.hand_type == HandType.FOUR_OF_A_KIND:
return f"Quad({self.key_ranks[0].symbol})"
elif self.hand_type == HandType.FULL_HOUSE:
return f"Full House({self.key_ranks[0].symbol} over {self.key_ranks[1].symbol})"
elif self.hand_type == HandType.FLUSH:
return f"Flush({self.key_ranks[0].symbol} high)"
elif self.hand_type == HandType.STRAIGHT:
return f"Straight({self.key_ranks[0].symbol} high)"
elif self.hand_type == HandType.STRAIGHT_FLUSH:
if self.key_ranks[0] == Rank.ACE:
return "Royal Flush"
else:
return f"Straight Flush({self.key_ranks[0].symbol} high)"
elif self.hand_type == HandType.ROYAL_FLUSH:
return "Royal Flush"
elif self.hand_type == HandType.THREE_OF_A_KIND:
return f"Three of a Kind({self.key_ranks[0].symbol})"
elif self.hand_type == HandType.TWO_PAIR:
return f"Two Pair({self.key_ranks[0].symbol} and {self.key_ranks[1].symbol})"
elif self.hand_type == HandType.ONE_PAIR:
return f"Pair({self.key_ranks[0].symbol})"
else: # HIGH_CARD
return f"High Card({self.key_ranks[0].symbol})"
def __repr__(self):
return f"HandRanking({self.hand_type}, {[r.symbol for r in self.key_ranks]})"
def __eq__(self, other):
if not isinstance(other, HandRanking):
return False
return (self.hand_type == other.hand_type and
self.key_ranks == other.key_ranks)
def __lt__(self, other):
if not isinstance(other, HandRanking):
return NotImplemented
# 首先比较手牌类型
if self.hand_type != other.hand_type:
return self.hand_type < other.hand_type
# 如果手牌类型相同,比较关键点数
for self_rank, other_rank in zip(self.key_ranks, other.key_ranks):
if self_rank != other_rank:
return self_rank < other_rank
return False # 完全相等
def __le__(self, other):
return self == other or self < other
def __gt__(self, other):
return not self <= other
def __ge__(self, other):
return not self < other