125 lines
4.0 KiB
Python
125 lines
4.0 KiB
Python
"""
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Hand ranking module for poker game
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"""
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from enum import Enum
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from typing import List, Tuple
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from .card import Card, Rank
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class HandType(Enum):
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"""
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手牌类型枚举,按强度排序
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"""
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HIGH_CARD = (1, "High Card")
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ONE_PAIR = (2, "Pair")
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TWO_PAIR = (3, "Two Pair")
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THREE_OF_A_KIND = (4, "Three of a Kind")
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STRAIGHT = (5, "Straight")
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FLUSH = (6, "Flush")
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FULL_HOUSE = (7, "Full House")
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FOUR_OF_A_KIND = (8, "Four of a Kind")
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STRAIGHT_FLUSH = (9, "Straight Flush")
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ROYAL_FLUSH = (10, "Royal Flush")
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def __new__(cls, strength, name):
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obj = object.__new__(cls)
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obj._value_ = strength
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obj.strength = strength
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obj.type_name = name
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return obj
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def __str__(self):
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return self.type_name
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def __lt__(self, other):
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if not isinstance(other, HandType):
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return NotImplemented
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return self.strength < other.strength
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def __le__(self, other):
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if not isinstance(other, HandType):
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return NotImplemented
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return self.strength <= other.strength
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def __gt__(self, other):
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if not isinstance(other, HandType):
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return NotImplemented
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return self.strength > other.strength
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def __ge__(self, other):
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if not isinstance(other, HandType):
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return NotImplemented
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return self.strength >= other.strength
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class HandRanking:
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"""
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手牌排名类,包含手牌类型和关键牌
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"""
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def __init__(self, hand_type: HandType, key_ranks: List[Rank], cards: List[Card]):
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self.hand_type = hand_type
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self.key_ranks = key_ranks # 用于比较的关键点数
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self.cards = cards # 组成这个排名的5张牌
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def __str__(self):
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"""
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返回手牌排名的字符串表示
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"""
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if self.hand_type == HandType.FOUR_OF_A_KIND:
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return f"Quad({self.key_ranks[0].symbol})"
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elif self.hand_type == HandType.FULL_HOUSE:
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return f"Full House({self.key_ranks[0].symbol} over {self.key_ranks[1].symbol})"
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elif self.hand_type == HandType.FLUSH:
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return f"Flush({self.key_ranks[0].symbol} high)"
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elif self.hand_type == HandType.STRAIGHT:
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return f"Straight({self.key_ranks[0].symbol} high)"
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elif self.hand_type == HandType.STRAIGHT_FLUSH:
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if self.key_ranks[0] == Rank.ACE:
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return "Royal Flush"
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else:
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return f"Straight Flush({self.key_ranks[0].symbol} high)"
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elif self.hand_type == HandType.ROYAL_FLUSH:
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return "Royal Flush"
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elif self.hand_type == HandType.THREE_OF_A_KIND:
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return f"Three of a Kind({self.key_ranks[0].symbol})"
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elif self.hand_type == HandType.TWO_PAIR:
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return f"Two Pair({self.key_ranks[0].symbol} and {self.key_ranks[1].symbol})"
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elif self.hand_type == HandType.ONE_PAIR:
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return f"Pair({self.key_ranks[0].symbol})"
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else: # HIGH_CARD
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return f"High Card({self.key_ranks[0].symbol})"
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def __repr__(self):
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return f"HandRanking({self.hand_type}, {[r.symbol for r in self.key_ranks]})"
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def __eq__(self, other):
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if not isinstance(other, HandRanking):
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return False
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return (self.hand_type == other.hand_type and
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self.key_ranks == other.key_ranks)
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def __lt__(self, other):
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if not isinstance(other, HandRanking):
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return NotImplemented
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# 首先比较手牌类型
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if self.hand_type != other.hand_type:
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return self.hand_type < other.hand_type
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# 如果手牌类型相同,比较关键点数
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for self_rank, other_rank in zip(self.key_ranks, other.key_ranks):
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if self_rank != other_rank:
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return self_rank < other_rank
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return False # 完全相等
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def __le__(self, other):
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return self == other or self < other
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def __gt__(self, other):
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return not self <= other
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def __ge__(self, other):
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return not self < other |